It may not seem like much, but the characters can have a huge impact on the world around them. Slaying dragons and rescuing people is certainly heroic,...
When we are motivating our players the default is usually money or items. But after a series of sessions those tend to fall away. In this episode Sara...
In the tranquil world of Ald-Amura, the peaceful world is threatened when a mysterious poison known as The False Gold appears. Monsters are now afflicted...
In pulling together a plot idea we often think of the impact to the setting, the world turned upside down. But what about the villain? Why not flip...
Are archetypes in stories a crutch or a hindrance for the storyteller or even the players? Are they defined by the mechanics or exploited by them? This...