With a TV series that started back in 1966, Star Trek is the longest continuously running universe ever to grace our media. This week Sara and Rob will...
As Storytellers, we strive to make our games feel like living worlds. Having lifelike NPCs can make or break that feeling of immersion. This week, Sara...
Often recognized as the “compulsion loop”, TTRPG’s contain a core gameplay loop that we build into our games. But it isn’t the same loop if...
Every game system has something unique to offer; a reputation system, a world building tool, a neat relationship mechanic. Is there any reason we shouldn’t...
We all struggle with the thought that our plots might not be “original.” There are only 9 basic plots, after all! This week, Sara & Rob discuss...